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@Trance

Less useful items

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Community,

We've started by making the following changes to the Grand Bosses jewelry.

Quote

- Orfen's Earring increases 20% Healing Effects instead of 6%.
- Ring of Core increases Accuracy +3 instead of +1 and additionally it will increase Magic Critical Damage +20%.

We can keep it going with the rest of the items, such as Axe of Ketra, Crockain Blade, Necklace of Hekaton, etc.

We wanna hear you out.

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Disclaimer:The post is based in the idea that the devs wanna make ALL WEAPONS be chosen for a reason, or players have the option to make a specific setup.I am all in so weapons have a third stat boost instead of those classic 2 they forever had. I really would play an L2Gold Server but it would be more hype to get a revamped L2Gold server. Many players played this specific L2Gold and it's getting repetitive. That's of course my opinion.

Disclaimer2: Stats are acquired from re-equipping them so I don't have any clue if any of those have either more damage into pvp or mobs, since their itemname writes nothing more than their 2 extra stats plus pvp damage.

I know that the purpose of the l2gold weapons ( as the server feature always had written ) is that the l2gold weapon is an SA S-Grade weapon but a little better. We keep that in mind, but imo it's not bad that weapons could be a little more boosted, I mean they are weapons from bosses.

So, AFAIK the favorites were: DK,DUAL CROKIAN,CROKIAN,LADYS FAN,DREADBANE,HALISHA.

So what can be done for the rest to players have choices;

- LF vs Dusk Staff vs Dusk Sword.

For the record, Dusk Sword is Dusk Staff but worse (less casting speed).Aside Dusk Sword,the other 2 have a sole difference(physical stats are irrelevant, I guess), its MATK, so LF is Dusk Staff but better. We could either add something to dusk staff so it can be used for healing classes(either casting speed,or a third stat?).If either choice is added however, we should boost a bit LF itself.Then what about Dusk Sword? A random thought could be:

- Dusk Sword for Max MATK.

- LF balanced.

- Dusk Staff Max CSPEED.

- DKDK vs CROKCROCK

 Their difference:DK more accurate,crocks more critical damage. We all know DKDK back before were non-existent.The sacrifice for 6 acc for 100 critical damage I guess is enough. What could be done;

Honestly, that's a bit hard. One of them could be used to classes that use dual skills and the other for fast basic attacks but since there are 2 classes with dual skills it's kinda weird.I can't find a way to make DKDK more valuable than crocks at this point.For example if I play with crocks as a bd, whatever I hit besides daggers or some mages with evasion shield, accuracy is irrelevant.So, more patk into crocks and more attack speed into dk? That's bad I guess.I have no clue so I will leave it open.

- Giant Trident vs DK

 Difference:DK more PCritical DMG, trident evasion. I am not familiar with how much impact does 3 more evasion/accuracy into players, but as a number I think that it's kinda bad.Both weapons are used mostly from daggers and dk from almost every class for... reasons, so what if giant trident was specifically the better one solely for daggers? What stat could be added to accomplish this?

- Sword of Apostle vs Crokian Blade

Difference:Crokian more PATK,more atk speed, apostle max hp.IIRC, apostle was mainly used by tanks solely for that bonus HP, and only this.But I remember that as mentioned before, mostly classes were using DK for almost everything so crokian blade was kinda non-existent.Its atk speed and pcritical for patk had an impact.So what classes should use crokian blade for?

- Axe of Ketra vs DB

Let's be honest,if a weapon was non-existent, that was axe of ketra. DB was everywhere for its 360 range.I will specify that in its description Axe of Ketra says "increase patk for a critical attack" but in its tab I see an PATK increase in general while dreadbane has more patk in its description,not sure if intended, just mentioning.Honestly as Trance said, Ketra could be a PvP weapon and DB for farm, but I could see a world that those 2 would be for both reasons but with their advantages and disadvantages.

Those right now are my ideas sitting in my toilet thinking what could be done, so those are general ideas around weapons.

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Hello , since i ve seen you wanna change the stats on a non used weapons personally i gotta cheer for that decision bcs why every weapon shouldnt be usefull in the game.

this is only my personal idea just idea , there is a slot for improvement but this is what came first into my mind when it comes to stats for the certain weapons , lemme start with the most useless 1. 

ONLY SUGGESTIONS 

Sword of Apostole - Well sword of apostole used to give 25% hp if im correct and some bonus acuracy and crit/p atk i forgot , you can definitely remove all stats and make it to give 25%HP/(optional)HASTE bcs of aggro spd so you dont have to aggro with AS haste instead/ and optionally you can add P.def/M.def bonus 5-10% since tank already got pretty high that wouldnt be gamebraking. thats all that 1 Tank would benefit from.

Dual crocks/DK DK personally i dont see bigger usage of those items reather than some farming and Style, personally if ppl wouldnt mind the only thing you can buff those up with is some P.ATK so they can be stronger than S grade , i dont see any Stat that could change em to be Usefull since you can always KITE those classes with archer/mage in pvp.

so crocks/dk dk - Style/farming weapons nothing else i can see em for unless you wanna make Galdis viable in pvp which i wouldnt reccommend nobody like seeing gladi being super vieble on Gold server , but its up to you. in that case some HP / HASTE would help on CROCKS/DKDK.

AXE OF KETRA / DREADBANE - personally Dread shouldnt be changed , but ketra you can either make it a pvp Weapon for warlords to add Haste/HP on it or you can leave it as it is.

when it comes to LF/D SWORD/D STAFF its all ok bcs D STAFF and LF are same thing only +1 enchant diference in M atk but both give C.speed 17.5 % compared to am acumen which gives 15%. that totally ok wouldnt change anything at all. only thing you can change there is set em up to have same M atk. and thats it. but its not necessery its w/e

D sword is a weapon with Empower special ability instead of Acumen . but its still crap bcs that M atk is almost non existant. if you rly wanna make d sword viable weapon you can give him a good Empower buff % or overall M atk on a weapon. but it needs to be pretty high to actually be viable. 

DK / Trident personally DK/Trident are both dagger weapons but since daggers as a class are good only in early stages when ppl doesnt have a gear you cant make em viable later so their weapons are well ballanced all around nothing you can add there maybe a little bit bonus move speed on trident and thats it.

DK is pretty strong with crit special abiliity but its not that good in pvp bcs as i mentioned before ppl are KITING but it is what it is, the best thing you can add is some movement speed / P ATK so ppl can farm better with it but nothing else i can see could change things.

Cudgel farming weapon , could give it a buff on DPS nothing else got the point , unless you can make it 50% spoil or smth on a weapon to add like a special ability on a weapon to add 100% spoil rate like Boost or smth so instaed giving 1 fire mantra per spoil it gives 2 and enrias too , would make it pretty expansive on the market.

Halisha shouldnt be changed its ok Crit rate and bonus acuracy is perfectly fine.

SO THESE ARE MY SUGGESTIONS SORRY IF ENGLISH ISNT THAT RIGHT I RLY DIDNT BOTHERED. ITS ALL UP TO YOU GUYS NON OF THESE SUGGESTIONS IM HARDLY STANDING FOR THESE ARE JUST CHANGES I WOULD MAYBE MAKE, FEEL FREE TO COMENT AND SUGGEST YOURSELF ! PEACE!

 

 

 

 

 

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27 minutes ago, Irelevant person said:

Dual crocks/DK DK personally i dont see bigger usage of those items reather than some farming and Style, personally if ppl wouldnt mind the only thing you can buff those up with is some P.ATK so they can be stronger than S grade , i dont see any Stat that could change em to be Usefull since you can always KITE those classes with archer/mage in pvp.

 

 

 

 

 

 

That behavior is wrong because if the game is only kiting then why people should make melee class champions for pvp? It seems stupid.

29 minutes ago, Irelevant person said:

so crocks/dk dk - Style/farming weapons nothing else i can see em for unless you wanna make Galdis viable in pvp which i wouldnt reccommend nobody like seeing gladi being super vieble on Gold server , but its up to you. in that case some HP / HASTE would help on CROCKS/DKDK.

 

 

 

 

 

 

"on gold server" this behavior is also wrong, the point of the gold server back then was all classes could see playability and if you only think like a "gold server". What do you mean nobody like seeing gladi being viable? All classes should see play.

 

31 minutes ago, Irelevant person said:

when it comes to LF/D SWORD/D STAFF its all ok bcs D STAFF and LF are same thing only +1 enchant diference in M atk but both give C.speed 17.5 % compared to am acumen which gives 15%. that totally ok wouldnt change anything at all. only thing you can change there is set em up to have same M atk. and thats it. but its not necessery its w/e

 

 

 

 

 

 

then why should 3 same weapons should exist?

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12 minutes ago, smakepz said:

That behavior is wrong because if the game is only kiting then why people should make melee class champions for pvp? It seems stupid.

"on gold server" this behavior is also wrong, the point of the gold server back then was all classes could see playability and if you only think like a "gold server". What do you mean nobody like seeing gladi being viable? All classes should see play.

 

then why should 3 same weapons should exist?

these are not 3 same weapons pls read before posting pls dont be retard to ask questions on stuff you havent read correctly

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There are too many L2G Weapons. Making changes is fine but you shouldnt prioritize making everything "useful".

People can live without Trident,Ketra,DKDK. Trying to add "spicy" buffs wont make the server any better. It will be just 1 more variable to try to balance out

because most of the times it will be either a) Overbuffed - abusable or b) Useless , and the community will laugh it off.

 

The D.Sword,D.Staff,LF suggestion above is nice.

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Hekaton

Current: Produces the following effects: MP +42 and +15% CP

Suggestion 1: Provides a wild magic effect

Suggestion 2: Increase P.Atk by 5%


Shadith

Current: Produces the following effects: MP +21 and 500% faster hp regen

Suggestion 1: Increase healing received (by others) by 10-20%

Suggestion 2: Reflect dmg skill 10-20% dmg ref

Suggestion 3: 4% P.def and 4%.Mdef

Faster hp regen just isnt usefull. If this becomes another healing effect buff (like orfen already changed) bishop are getting to strong to kill. If it healing received by other it would be usefull by tanks. Same for the reflect dmg.


Tayr

Current: Produces the following effects: MP +21 and +100 bow range

Suggestion 1:Buff the bow range to 200 maybe? 100 Basically does nothing

Suggestion 2: +7 speed and Vampiric rage effect

 

Crok blade
Current: Special L2Gold Weapon. Increases Atk. speed by 7% and Accuracy by 6. Enhances damage to target during PvP

Suggestion 1: Special L2Gold Weapon. Increases Atk. speed by 7%  Increases Critical Attack by 95. Enhances damage to target during PvP

Suggestion 2: Special L2Gold Weapon. Increases Critical Attack by 95 and P. Atk. by 265 during a critical attack. Enhances damage to target during PvP

Suggestion 3: Special L2Gold Weapon. Increases Atk. speed by 7% and P. Atk. by 265 during a critical attack. Enhances damage to target during PvP

Sugestions: becomes viable single handed dps, usable by classes that would sometimes use a DK + shield. Since swords have a decent crit rate.

Im not sure but i think the suggestions order of power are 2>1>3.

Suggestion 1 are the same effects as a cudgel tho and suggestion 2 as DK

 

SoA

Current: Special L2Gold Weapon. Increases Accuracy by 6 and maximum HP by 25%. Enhances damage to target during PvP

Suggestion: Increases Atk. speed by 7% and maximum HP by 25%. Enhances damage to target during PvP

SoA is meant as a tank weapon. Giving it Haste or defence stat would be more suitable. Altough giving it Pdef and Mdef makes it weird as a wep.

 

Axe of Ketra 

I really like what Irelevant person suggested giving it Hp+haste


Dk DK: There are only a few classes that can use duals effectivly. If there are already Croks in the game why have dk dk. Maybe just remove them and add the Claws in the place on the droptable


Dusk Sword

Current: Increases M. Atk. by 15%. Enhances damage to target during PvP

Suggestion: increase Magic Critical Damage +20%

If this is combined with the core and suggestion for hekaton/valakas. It might be possible to make some 1-hit kills, which gives mages a new playstyle.

 

The other L2Gold weps and jewels are fine imo (Orfen and Core are already buffed).

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